

Not the same Battlefield from 2021 Source: Electronic ArtsĪll of this content I’ve been praising wouldn’t be possible without the work EA and DICE have done on Battlefield 2042’s core experience. If you’ve chipped someone with a shotgun or they’ve retreated out of reach, you might just keep the P125 handy to finish them off with its surprisingly stable and accurate semi-auto fire. You can actually engage at a semi decent range with it and kill effectively. This is considered sort of a marksman pistol.
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A very slow reloading process is its weakness, but with a full stock of shells, you can devastate a squad if they’re not ready and you’re hitting your shots to the head and body. This semi-auto shotgun kills effectively at close-to-mid range and you can fire it fairly quickly. The NVK-S22 feels like a weapon made just for Zain. I just like the feel of the Rorsch more). Meanwhile, every time I hit a headshot with the weapon, it felt exhilarating in a way other snipers in the game don’t (not that there aren’t other good melon poppers. Body shots won’t kill, but there will be little left after. It takes a second to spin up your shot, but when you fire, it feels impactful and devastating at a distance. In particular, I freaking love the Rorsch. Season 3 introduces the Rorsch Mk-4 Railgun, NVK-S22 Shotgun, and NVK-P125 Secondary Weapon. He’s made for breaking those positions, killing off stragglers, and moving quickly to his next target. Zain is a great option for aggressive players that don’t want to play the waiting game for opponents to peek from behind their defensive positions. Then, he gets a bit of a berserker boost on kills, gaining health back quicker for a limited time whenever he takes out an enemy.

He can use this to break and splinter flimsy enemy cover, forcing combatants into the open. Rasheed Zain comes packed with an XM370A semi-automatic airburst launcher. The new Specialist is a neat addition to the Assault category as well. It’s a gorgeous map and it felt really good playing Breakthrough as both attackers and defenders. The camps and helipads also provide close encounter points as you weave between stairs, crates, tents, and more. There’s an excellent mix of indoor facilities for close-to-medium combat and outdoor verdant hills and fields with which to battle mid-to-long distance with more marksman-favored weapons and vehicular combat.

Spearhead takes players to a Swedish countryside dotted with factories, camps, helipads, and other military outposts. The map is probably the most ridiculously good thing here. Ride the rails to Swedenīattlefield 2042 Season 3: Escalation features a lot of impressive content for the game, the highlights of which include a new map, Specialist, weapons, vehicles, and a new Battle Pass. You might just find yourself as surprised as I was. And if you’ve been out of the game or never tried it before, Season 3 just might be the time to stop in and see what EA and DICE have done with this game. Not only is the new content fun, but the core game itself is head and shoulders above what I saw back in November 2021. I had heard murmurs that Battlefield 2042 had gotten quite better through patches and polish in the months since it came out, but when I was invited to check out the content for Season 3, I was floored. Yet here we are on the cusp of Season 3 of the game. I think we can all safely say it was in quite a dismal state when it first game out. Back when Battlefield 2042 first launched I wondered how long the game would survive.
